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After School Kit - Grades 3-5 
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Synopses For Stories Included in This Kit
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The Glub Club
An
Original Playbook® Story
Written by: Krista Lawson
Illustrated
by: Sally Leonard
Cousins, James and Joy arrive at the sea shore to find that something looks different than they remember! Strangely, there are more rocks and the beach looks larger. The kids soon learn that the reason for this is the changing tide—and that this area where the ocean comes and goes is filled with fascinating and unique animals! As the kids see various examples of tide pool life, they learn about special adaptations each one has to help it live in the difficult environment that is sometimes above and sometimes below water.
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Content for
Grades K-4
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 1
- 3

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Ick! I'm Sick!
An
Original Playbook® Story
Written
by: Sharon Brinkerhoff
Illustrated by: Liliane
Grenier
Edited
for Multi-Level Readability by: Nicole Swanson, 5th Grade Teacher
Ah choo! This twisted tale about three children who get sick at school will show you what NOT to do when you’re sick. A mischievous cold bug named Spike tricks the children into thinking they can “give” their colds away, when they are actually spreading them. With every uncovered cough and sneeze, Spike and his fellow germs grow stronger and louder. When the whole school becomes infected with germs, the school nurse decides it is time to separate fact from fiction about viruses. Read this wildly entertaining story to teach kids about proper cold etiquette and prevention.
Story
Length: 2,437 Words
36 bound pages (fully illustrated-notebook size)
Download Pages to Print: 29
Download File Size: 728 kb
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Content for
Grades 1-5
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages1
- 4

Click
here to view/print summary and image of each character.
Mini-Costume
Kit™ Available

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The
Ice Cream Dream
An
Original Playbook® Story
Written
by: Patricia Fine
Illustrated by: John Portez
Edited
for Multi-Level Readability by: Pat and John Fine, Retired Teachers
Mr.
MacRicee is a man who loves ice cream. He eats it every day and enjoys
all different flavors. His favorite store is the Sweet Treat Shop where
he goes after dinner for a single scoop cone. Things are about to change,
though, because Mr. MacRicee likes ice cream a little too much. You could
never imagine the kind of trouble that is just around the corner.
Story
Length: 2,736 Words
31
bound pages (fully illustrated-notebook size)
Download Pages to Print: 31
Download File Size: 2,295 kb
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Content for
Grades 2-4
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 2
- 4

Click
here to view/print summary and image of each character.
Mini-Costume
Kit™ Available

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Mini,
the Super Watermelon
An
Original Playbook® Story
Written
by: Dianna Cleveland
Illustrated by: Liliane
Grenier
Edited
for Multi-Level Readability by: Nicole Swanson, 5th Grade Teacher
What
comes to mind when you think of watermelons? You might think how sweet
and delicious they are, or how large and heavy they are. But did you know watermelons are also super foods packed
with vitamins, and they contain Lycopene, an anti-oxidant that helps
rid the body of damaging substances? There are also miniature
watermelons that are just as delicious and nutritious, but grow
to a much more practical size? Well, this is just what
Mini, the only miniature watermelon in her patch, learns when she decides
to wander away from the vine all by herself. Even though the large,
oval-shaped watermelons make fun of her for being so little and round,
Mini learns at a nearby Farmer's Market that small watermelons are what
everyone wants! Discover Mini's superpowers and some interesting facts
about watermelon in this adorable story about a powerful little heroine.
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Content for
Grades 2-6
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 2
- 5

Click here to view/print summary and image of each character.
Mini-Costume
Kit™
Included FREE!

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Written by: Kelli Casas
Illustrated by: Doug Gallery
Yee-ha! Cowboys and cowgirls alike will be wrangled in to this tale of how it’s never too late to make the right choices! The story begins when the mysterious “Quick Whip Cowboy” strolls into town and uses his handy musical lasso to change the famous trouble-makers of the town, Tumblestone, into upright singing citizens! Through his adventure, Quick Whip encounters a familiar face - Robbing Robby, the meanest, scariest and sneakiest bad guy of all! Will Quick Whip be able to use his gift to save the town? Kids will find out by reading this rip-roaring fun tale of decision making, character building, and integrity! (This story can also serve gang related issues, showing how gangs could change their purpose to something positive.)
Story
Length: 2,478 Words
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Content for
Grades 3-5
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 2
- 5

Click
here to view/print summary and image of each character.
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An Unexpected Path
Written by: Krista Lundgren
Illustrated by: Liliane Grenier
Namid is different from the other girls in the village, especially her own twin sister. She loves to run in the forest and doesn’t like to worry about staying clean. While most Native American groups expected women strictly to be domestic mothers, some Native Americans, including the Ojibwe tribe, admired female hunters and warriors on the rare occasions when they appeared. In this story, Namid does not yet realize her people's attitudes toward women taking traditionally male roles. Soon it will be time for her to become an adult woman and learn her path in life. There is just one problem: she is sure that she will not be happy with the path she is given! To make things worse, her sister and father wish she wasn’t so different. Can Namid and her sister learn to understand each other? Is there a place for Namid that will allow her to fit in and still be herself?
Story
Length: 2,836 Words
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Content for
Grades 3-6
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 2
- 5

Click
here to view/print summary and image of each character.
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Send Me a Sign
Making Friends With the Deaf
An Original Playbook® Story
Written
by: Jennifer Magee
Illustrated by: Liliane Grenier
When Faith approaches a new student on the first day of school and gets no response, she thinks she is being ignored. As she soon finds out, Shanti is actually deaf, and is in the same class as Faith! Daily lessons in sign language and Miss Sybil’s inspiring art projects launch a powerful friendship, as well as class-wide awareness on student diversity and how to make friends with the deaf. Readers will learn several words in sign language with instructional pictures throughout the story, and will also learn a poem at the end of the story teaching complete phrases in sign language they would wish to say to a deaf person they meet.
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Content for
Grades 3 - 6
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 2 - 5

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The
Great Rhyme Travel Machine
A Playbook® Original Story
Written
by: Gregory Brown
Illustrated by: Liliane Grenier
On the eve of the Summersville Elementary Invention Fair, twins, Melinda and Marcus, are still racing to finish a most unusual project. Their invention, The Great Rhyme Travel Machine, is designed to bring famous people from the past into the future! It may only be a cardboard box with aluminum foil and some lights, but it could hold a big surprise! The students know their machine doesn’t have to actually work to win the competition. Creativity and vision is what counts with the judges. When their favorite teacher, Miss Chalk, lets them stay after school to finish their invention, the twins begin to hear strange noises in their classroom. Mysteriously and magically, their machine works and out come two famous people, Amelia Earhart and Thomas Edison! This fun and creative story provides opportunities for students to use their imaginations in admiring and honoring famous people of the past. Great for Social Studies content.
Story
Length: 4,482 Words
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Content for
Grades 3-6
Available
in... Advantage (Multi-Level)
Format with..
Character
Roles Written at Reading Stages 2
- 5

Click
here to view/print summary and image of each character.
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The Great Rhyme Travel
Machine Presents:
African American Heroes
A Playbook® Original Story
Written
by: Gregory Brown
Illustrated by: Liliane Grenier
As Summersville students listen to their teacher, Miss Chalk, read from her long lost diary, they are deeply inspired. One entry, detailing the famous “I Have A Dream” speech, leaves twelve year old Kelly spellbound. Motivated to do something important, she decides to run for Sixth Grade Class President! Unfortunately, her drive is short lived. Realizing there’s never been a historical president with green eyes, dark skin and pretty long braids, she feels defeated. To keep their frustrated friend from dropping out of the election, Melinda and Marcus reactivate The Great Rhyme Travel Machine for some answers. What follows is a moving lesson that teaches kids what being a leader really means. Endearing childhood versions of George Washington Carver and Shirley Chisholm travel through time to motivate Kelly and her friends. This script not only promotes positive Character Education and Black History themes, but also mirrors the excitement of present day elections. Vote “YES” for another exciting adventure in rhyme!
Story
Length: 4,331 Words
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Content for
Grades 3-6
Available
in... Advantage (Multi-Level)
Format with..
Character
Roles Written at Reading Stages 2
- 5

Click
here to view/print summary and image of each character.
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Who Gives a Hoot?
An Original Playbook® Story
Written
by: Dianna Cleveland
Illustrated by: Liliane Grenier
It’s time for Outdoor Education camp and Sarah is anxious about being away from home for an entire week. So, her mother gives her a diary to write down her thoughts each day and she locks it with a tiny key each night. To make matters worse, a couple of icky boys from school end up in her hiking group. Luckily, Emily, a girl who’d much rather be in the mall, is also in the group and she and Sarah become friends over the mutual disgust for the troublesome boys. During one of the nature hikes, the students inadvertently discover some owl pellets, and Mr. Acorn, their guide, gives them a complete lesson on what they are and how they can determine what an owl ate by studying the skeletal remains inside the pellet. When the key to Sarah’s diary goes missing, the students solve the mystery by determining that a mouse ate it, and then an owl ate the mouse. As they learn about the food chain, they become friends and Sarah discovers that going away to camp can be fun and isn’t so scary after all.
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Content for
Grades 4 - 8
Available
in... Advantage (Multi-Level)
Format with...
Character Roles Written at Reading Stages 3 - 5

Click here to view/print summary and image of each character.
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